Juicy combos
   massive damage deal when late game. overchagre from io + with 400+ damage form ulti give your opponent gg game :)  
   Easy combo the main idea of which is to spam enemy with spells: 
EarthShaker will block the enemy's way with Fissure if we deal with 2-3 
enemies then you should block them so that one of them is separated from
 the others. Then Tiny gets close to him and uses his procast Avalanche +
 Toss. If for any reasons you cant make this plan, like Earthshaker 
cannot use Fissure correctly then you should use another tactics. Tiny 
throws Earthshaker to the enemies after that he uses Enchant Totem and 
Fissure, by that time Tiny gets close and uses Avalanche. This combo 
depends on mana, and it will be the most effective after 4-5 level, when
 heroes will have enough mana to do that.  
   Stone Giant Throws Centaur Warchiev into the group of enemies or the 
single enemy with Toss. As soon as he lands he uses Hoof Stomp and 
Double Edge at once and attacks. By the time stun ends Tiny comes close 
and uses Avalanche. Noone should survive that because minimal damage 
from that on 3 level will be already 600!  
   Stone Giant throws Axe inot a group of enemies or a single enemy with
 Toss. As soon as our marine lands on the head of the target he uses 
Berserker's Call making the enemies to attack him and reducing their HP.
 When Berserker's Call is over Tiny comes close and uses Avalanche on 
the targets. Axe can finish the kill by using Culling Blade or Battle 
Hunger or both.  
   I saw it in a pub game...
This is amazing for killing an enemy who is dominating your team!
But takes some practice on timing.
while SF is channeling his ult , Tiny tosses the enemy on SF
IF GOES IN TIME THE ENEMY WILL TAKE 3000~ DAMAGE!!
GL...
This is amazing for killing an enemy who is dominating your team!
But takes some practice on timing.
while SF is channeling his ult , Tiny tosses the enemy on SF
IF GOES IN TIME THE ENEMY WILL TAKE 3000~ DAMAGE!!
GL...
   First invented on DOTA insight and has since become the most broken 
combo since Hellfire blast followed by Wraith King auto-attacks. When 
breaking barracks, Tiny tosses Medusa into the back of the team, who 
then ultimates, causing the opponents to either run from under their 
tower towards your team or panic, run back to base, fail and be turned 
to stone.  
   Go to the rune as quickly as possible and qop must blink on a non 
rechable spot (a rock, ward spot) near the rune. Tiny then goes to the 
rune, if enemy tries to contest, throw them on to qop, then qop blinks 
out. 
After that, both leave that enemy to rot while waiting for his tp. This can be done later on in the game, just find the occasion.
This can also work with AntiMage.
After that, both leave that enemy to rot while waiting for his tp. This can be done later on in the game, just find the occasion.
This can also work with AntiMage.
   Tusk gets into a snowball taking Tiny with him and they roll towards 
the enemy. Then Tiny uses his procast Avalanche and Toss and Tusk uses 
Ice Shards to stop enemy from getaway. All that we left to do is to kill
 the low health enemy. This combo should be used starting from level 3 
and from level 6 when Tusk will get Walrus PUNCH! we can roll onto 2-3 
enemies.  
   Toss Tidehunter into a group, and Tidehunter uses Ravage, possibly 
damaging into half or quarter in midgame, early game would be 
devastating, Tiny will come close to Avalanche and Tidehunter with 
Anchor smash, Gush fleeing enemies or toss would be finishing kills  
   It's pretty similar to tiny and centaur warunner but with slardar. 
Tiny tosses slardar, slardar stuns and ultis him, tiny runs up and uses 
avalanch, and hit him until he die (if he is even alive).  
   You can Toss a Ruptured enemy. This requires quite a setup but it's 
fun. Make sure Tiny is directly beside the hero before casting Toss onto
 Bloodseeker or whoever  
   well, toss is the first move. as you can see, tiny will move first 
with toss to get jugger to the enemy. dont forget to use blade fury 
first because blade fury casting time is instant. then use omnislash. 
this combo will make ur enemy scared and move back. but they cant. get a
 lot of ganks kill with this  
   With this amazing combo you can get an easy kill on first lvl 
Centaur stands beside the tower
tiny tosses the enemy on centaur
then centaur makes a stomp
some more attacks if you tossed a fat enemy and get a Firstblood!!!
Centaur stands beside the tower
tiny tosses the enemy on centaur
then centaur makes a stomp
some more attacks if you tossed a fat enemy and get a Firstblood!!!
   First the Pugna uses Decrepify on the target, then Tiny execute the 
full combo. A level 16 Tiny with Scepter can deal 1200 magical damage to
 the tossed unit with a successful combo, of course this is before 
reductions (or amplification in this case)  
   I prefer use shadow blade than dagger.
Both of them Shadowblade and get close to their victim then SF channels 4th/ss while tiny toss their target to sf.
Both of them Shadowblade and get close to their victim then SF channels 4th/ss while tiny toss their target to sf.
   sand king use epicenter saw enemy tiny throw sand king toward enemy heroes (make sure sand king has aghanim scepter)  
   Tiny throws Faceless void at the enemy, this will mean faceless can 
Pop his Ultimate (which will freeze all inside) meaning tiny can close 
the gap, get the cool down for his W and Q.  This should either leave 
1-2 seconds on the toss.